There's an interesting article on Slashdot about the digital economy of Second Life. The authors argue that not only is the market startlingly illiquid, but the market is perhaps a really pretty interface for what amounts to a Ponzi scheme: new suckers put money in, and the few people sitting on top - particularly the developers - arbitrage the hell out of everyone else.
This seems to me to be accurate. It's a basic economic rule that there is no free lunch, as if something this easy was actually a reliable way of making money, everyone would be doing it.
Posted by ryan at January 24, 2007 09:47 AM | TrackBack